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- :INTRO
-
- This collection of articles are intended on giving some basic
- backgrounding on the various races we are using in the game system. They
- are intended to help fill in players in the basics of the background of
- the race cultures and lifestyles beyond the dungeon.
-
- :Dwarves
-
- Dwarves are a human-like race, standing 4'-4'5 in height but weighing
- as much as 150 lbs or so due to their broad build and muscular tone.
- Most people also know that dwarves prefer living underground in caverns
- and mines, they value gold highly and they have beards. Their use of
- axes, hammers and picks as weapons and their hatred of orcs, goblins and
- giantkind as well as their dislike for elves and the elven lifestyle is
- also familiar (at least to those who have read tolkein). However that is
- about the limit that most people have in regards to the dwarves.
-
- One of the most striking features of dwarven society is the
- inequality in numbers of males vs females. Two out of three dwarves are
- male at birth, and this ratio continues to hold true as dwarves get
- older. The effect this has upon them reaches into nearly every aspect of
- their lives. Most male dwarves do not marry, but instead devote their
- lives to careers as craftsmen, miners, adventurers and so forth.
-
- Some researchers believe this is one of the reasons why there are
- few dwarvaen practitioners of magical arts (and most who do are involved
- in religious training as well), since one of the well known sources of
- magical energy is that produced during sexual activity.
-
- Dwarves who do enter into marriage become exceedingly jealous and
- possesive of their partners, restricting freedom each has in exchange
- for a life of devotion to each other and their children.
-
- How would a human society deal with this excess of males such as
- this? History reveals that at such times as this, human socities
- generally turn to warfae or extreme violence in order to bring back the
- sexual balance (or matriarchies, something unheard of in dwarven
- cultures). For Dwarvenkind though, a male-to-female ratio of two-to-one
- is evidently normal.
-
- Some dwarves, male and female alike, would not marry even if they had
- the chance, so immersed are they in their work. The greatest heroes and
- heroines of dwarvenkind have almost always been single, as marriage
- means the end of any outside occupations, especially adventuring. For a
- married dwarf to adventire or otherwise spend a lot of time out of the
- home is seen as shirking of responsibility and a disgraceful insult to
- the other partner of the lowest order, in effect saying that the partner
- is not worthy of the others affections full-time. Much of thios feeling
- is caused and reinforced by the basically lawful nature of the dwarven
- folk.
-
- By and large, dwarves are seen as possesive, single-minded, perhaps
- having a narrow range of interests, yet throwing all their energies
- into the seeking of their goals. Dwarves have a clannish culture, more
- so than most other races, and few make a habit of spending much time
- amoung the company of other races for long periods of time.
-
- Dwarves tend to be vengeful when wronged, and remember slights or
- insults long after they have ceased to matter to anyone else, oftentimes
- for generations. They are thus often distrusted by other races as one
- cannot tell what a dwarf may take as a personal slight or hold against
- ones ancestors.
-
- Dwarves abhor slavery and all forms of involuntary servitude, they
- never practice it amoung their own kind or against other races. Foes are
- either made to leave the area, coexist peacefully if they elect to stay
- or slain. Those who make a practice of enslaving dwarves that are found
- out by other dwarves will find this out the hard way as they will lay
- aside their differences with all others in order to destroyt such in
- short order, if it is possible.
-
- Dwarves are one of the toughest races, perhaps the most in many ways.
- Poisonous substances don't affect them as much as other races, and they
- recover from its affects quickly. Their strength is also considerable
- and in battle serves to offset their short height. Though dwarves are
- not as agile as other races, this doesn't appear to affect them in any
- way.
-
- The god Moradin, the father of the Dwarves, is said to have fashioned
- them secretly of iron and mithral, in a forge in the fires at the heart
- of the world. No other god or goddess suspected what was happening, it
- is told, and when the dwarves appeared in the world the event was cause
- for great surprise amoung the other deities.
-
- One finds, in the study of dwarven theology, a strong relationship
- between procreation and metalcraft; perhaps more than one dwarven smith
- has looked upon a finished piece of work and felt as if life had been
- breathed into the metal and given it a soul of sorts. Some of the most
- popular dwarven tales concern an ancient smith who was able to somehow
- to do exactly that, somehow investing creations with a life of their
- own. The story ends similarly to the Greek myth of Pygmalion and
- Galatea, with the smith fashioning a female dwarf from the most precious
- of metals and having her come to life. Thereafter, of course, they were
- married and he ceased to bother with his crafts, being now content.
-
- Moradin is a proud and possesive god, who owns a hammer and armour
- that cannot be stolen or used by other deities in the universe. It is
- clear that a part of him lives on in all dwarves. The emphasis on
- materialism is difficult for dwarves to rid themselves of. They feel
- that if they want a thing they must have it before them, be it a person,
- object or experience. Fond memories do not suffice, and sometimes only
- serve to psychologically torture the dwarf, because he or she may
- be physically unable to obtain the thing again. Either a dwarf has
- something or he/she does not.
-
- Lust for treasure motivates dwarven thieves more so than it does
- theives of other races; little does a dwarf care what was done to get an
- item. Because of the unequivocal penalties for stealking from other
- dwarves, dwarven thieves base most of their livelihood on stealing from
- other races. The added incentive of belief that dwarves only go thru
- life once (they do not believe in reincarnation) may also fuel the
- desire to get all one can out of life before one goes.
-
- It is considered a dishonor for a deceased dwarf to go unburied.
- Dwarven comunities bury their dead in great stone vaults after
- ceremonial cremation, symbolically returning them to the Forge of
- Moradin and then to the earth. The burial of weapons, armor, and magical
- items with the ashes, as well as gold and jewelry is not common and is
- only done for dwarves of great importance.
-
- Moradin is NOT the only dwarven divinity. See [Diety.#01] for more
- information on them.
-
-